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Problem with Building Resizing

06-21-2004, 04:18 PM#1
Cheesewhizzles
Hey, I resized a bunch of city building doodads using UMS so theyr actually 2 scale. They appear in standard size in the game, how do I force them to show up in the size I made them?


-The Mighty Cheese Wielding Trent-
06-21-2004, 04:27 PM#2
johnfn
I think you have to set the scaling values in the object editor, for ex X scale, Y scale and Z scale.
06-21-2004, 06:29 PM#3
PheoniX_VII
just as johnfn said you will have to enter the object editor and change the min /max scale of the buildings as UMS considers 0.01 to 10.0 defoult. Those values get reseted as soon as you watch it in game so what you will have to do is to change those values to not the same but very close.

min 0.02
max 9.99

If you only need the buildings to be 2x the scale you can choose to just have the min =1.00 and max =2.00 and you should be done.