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Blackrock Spire Help

06-21-2004, 06:41 PM#1
kam_Islash
This seeems to span multiple categories so I just picked one.

I created a custom doodad; a giant black rock spire that I'm using for...well...Blackrock spire.

Here is what it looks like in World Editor:



I may or may not get rid of the lesser rocks but thats not the point.

The problem is that nomatter what I do, in game I can not see the blue sky, so my blackrock spire is like completely invisible amid the darkness.

Also, when i try to go from camera to camera around the spire it does something funky (I noticed this when Previewing Camera Motion). here is the map in case someone thinks they can fix the problem

Thirdly, is there a way to smooth cliffs out to make it blend in more with the spire?

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06-21-2004, 07:03 PM#2
Vagabond
This trigger should fix the sky:

Code:
Events

Conditions

Actions
-Environment - Set sky to <your sky>
-Environment - Turn (Last created weather effect) On

I don't know about your other questions though...

Vagabond-
06-21-2004, 07:06 PM#3
Albiino-I
It doesent do it when I place the spire..? See the pic if you dont bealive me.
06-21-2004, 07:46 PM#4
kam_Islash
Ahh,
Thank you very much.
I thought my hair was gonna fall out....

I fixed the cinematic problem on accident.

By the way how do you like my blackrock spire?

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06-22-2004, 03:20 AM#5
Pyrokinesis
Quote:
Originally Posted by kam_Islash

By the way how do you like my blackrock spire?

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Umm it looks wierd, like from the void or abyss - not very realistic.
06-23-2004, 04:29 AM#6
kam_Islash
I changed the spire to dark red...
but when the final camera settles behind the heroes, it appears to be black on the sunset horizon.

Thats the effect im goin for. If only the camera motion were more fluidic.



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