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Quest Help**

06-21-2004, 08:21 PM#1
Dargath
Could Some1 give me a walkthrough of quest making... :(

Dargath
06-21-2004, 08:37 PM#2
raisinhumide
Quote:
Originally Posted by Dargath
Could Some1 give me a walkthrough of quest making... :(

Dargath
wha?....................
06-21-2004, 08:39 PM#3
Panto
What, in particular, are you having problems with?
06-21-2004, 09:02 PM#4
Dargath
I just need to know how to edit the quests menu...
06-21-2004, 09:06 PM#5
raisinhumide
Quote:
Originally Posted by Dargath
I just need to know how to edit the quests menu...
Oh, quest menu.
Not how to make a quest, like eating three crystals and defeating a dragon..?
That's simple!

Code:
Quest - Create a Required quest titled (title) with the description (description), using icon path ReplaceableTextures\CommandButtons\(icon).blp
it's under Quest -.
find yourself o_O
06-21-2004, 09:08 PM#6
Dargath
But how and where exactly
06-21-2004, 09:12 PM#7
Dargath
omg that is sad i knew how to do quest requirements b4 i could make a quest
06-21-2004, 09:56 PM#8
raisinhumide
Quote:
Originally Posted by Dargath
omg that is sad i knew how to do quest requirements b4 i could make a quest
Make a new action, press Q, this should take you to words beginning with Q. it shall take you to Quest -...
06-21-2004, 10:44 PM#9
trubadur
Quote:
Originally Posted by Dargath
Could Some1 give me a walkthrough of quest making... :(

Dargath

Hi, there! I solved that problem earlier today, 'cause I was ramblin round the forums and asked the same thing ;-)

Simple quest:

*create a new map
*put in player startlocations (player 1 and 2)
*Set the player propps
*Just put a Neutral Hostile unit anywhere in the map
*Open trigger editor (a)
*Create a new category, lets call it "quest"
*Create a new trigger
*create new actions, The following(their in the actionlist):
- Create Quest
- Create Quest Reqs
- Create Quest Desc

Then just to make it easier to seperate it all, create a new category, lets call it "victory"
*Create new trigger
*Create new event = Unit dies (select the Neutral Hostile)
*Create new action "Mark quest as completed"

And if you want the map to end

(action)

Player: victory for player (color)

Hope I wasen blabbering to much, and that this got ya started ;-)

Good luck!