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Shadow Strike Damage color

06-23-2004, 10:50 AM#1
Ghost_81st
I couldnt find a suitable place to put this, wasnt sure if the art buffs would know. how would I change the green color to an orange color.

also would it be more effective in a TD to order unit groups, or units... like say a unit is where it shouldnt be, or a few are... doing it by invidual basis is better right?
06-23-2004, 03:20 PM#2
Anitarf
Unit-group orders are no good if you have more than 12 units in a group; it will only work for the first 12 units. If there are less than 12 units in the group, then I don't think there is anything wrong with ordering the whole group at once.

As far as changing the color of the SS buff, I don't think it is possible.
06-23-2004, 10:10 PM#3
LunaSeer
I'm not sure if it's possible but you can extract the Units\MiscData.txt from the war3.mpq file and edit the color values in that document and then import it into your map. I don't know if it will load though. If not then try adding a trigger to load it. If it still doesn't work then I'm all out of ideas.

You can get the necessary programs from the downloads section if you don't already have it. I'll be nice and add an attachment of the file since I already have it extracted.
06-24-2004, 01:07 AM#4
Ghost_81st
Quote:
Originally Posted by LunaSeer
I'm not sure if it's possible but you can extract the Units\MiscData.txt from the war3.mpq file and edit the color values in that document and then import it into your map. I don't know if it will load though. If not then try adding a trigger to load it. If it still doesn't work then I'm all out of ideas.

You can get the necessary programs from the downloads section if you don't already have it. I'll be nice and add an attachment of the file since I already have it extracted.


Importing it does not work, how would I load it via trigger?
06-24-2004, 01:11 PM#5
Vexorian
It is actually a file in war3patch.mpq\UI\
06-25-2004, 03:28 PM#6
LunaSeer
Game - Preload File

I think...



Make sure you have the correct prefix when you are adding it to the map.

It's either Units\MiscData.txt or whatever Lord Vexorian said. I forgot it.
06-25-2004, 08:06 PM#7
Vexorian
Quote:
Originally Posted by LunaSeer
Game - Preload File

I think...



Make sure you have the correct prefix when you are adding it to the map.

It's either Units\MiscData.txt or whatever Vexorian said. I forgot it.
Nope, you have to use the import manager for that, preload file is only to preload model files that already are in the map/ mpq so they don't lag when you create units / special effects with those models
06-25-2004, 08:41 PM#8
Ghost_81st
Quote:
Originally Posted by Lord Vexorian
Nope, you have to use the import manager for that, preload file is only to preload model files that already are in the map/ mpq so they don't lag when you create units / special effects with those models


so does anyone know how to help me? becuase I am stumped.