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Can't get Town Portal to work

06-01-2002, 09:10 AM#1
dataangel
On non-Town Hall buildigns that is. I've made a Fountain of Mana, like in Ozubkoj's First RPG, and I've given it the Town Hall classification....but when I try to TP to it, it says, "must target friendly town hall" I OWN the mana fountain =P

And using the Town Hall as a base and then giving it mana fountain model doesn't work. Crashes yobgul's sp crack on exit tho ;)
06-01-2002, 12:13 PM#2
Guest
That happen to me alot time.
You know what? The town hall classifacation won't work.
You need the mana fountain to be a model of town hall.
It work for me, must work for you.
Also is so gay why Acolyte have to build a goldmine and no friendly team can tp there. I think Acolyty should just carry gold then just chant on circle.
06-01-2002, 05:14 PM#3
dataangel
Nah, I saw Ozubkoj do it on his map and it works. Even when I copy&paste the exact same stuff it doesn't work on my map though >_<
06-01-2002, 08:43 PM#4
Guest
Did you make the fountain/town hall invincible? I've found that if a town hall is invincible, you cannot target it with town portal scrolls.
06-01-2002, 11:06 PM#5
Guest
Damn!!!! I almost said that. I was trying to figure another way.
06-02-2002, 12:47 AM#6
dataangel
Damn, yeah I did.

Is there anyway to fake invulnerability per se? Ah... I have an idea.....

15K HP and 15K regen rate should do the trick.....
06-02-2002, 01:07 AM#7
dataangel
You were right, making it vulnerable fixes it. But here's the thing, units still try to attack it. I've given it ultra high regen, hp, and armor, but there's still the problem that if somebody attack moves they're gonna be stupidly trying to kill an invincible life fountain =P

Is there anyway to make something untargetable by attack besides invulnerability? I tried setting the priority of the fountain to 0, but that didn't have any visible effect.

I also considered putting a boundary around it, but boundaries are too large (I'd want like a 1 or 2 pixel one). Can ranged units shoot over boundaries?