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Question about Pathing Maps for Doodads

06-24-2004, 05:37 PM#1
ForgottenLight
I was wondering if there was an easy way to scale the pathing map for doodads, like when you make a doodad(such as an arch) really big, it keeps its old, small pathing map. There are a bunch of ways around this for cinimatics, but, I'm thinking of maybe using stuff like this in a playable map, and I can't find a place for Scaling the Pathing map. Anyone know anything that might help?
06-24-2004, 07:02 PM#2
orcmasta
Terrain forum?
06-24-2004, 08:03 PM#3
ForgottenLight
Oh, that was really helpful... o_O
There isn't a "doodad" forum, and pathing has to do with terrain, what do you have to do to get help around here?(retorical question)


Edit- okay, sorry, somehow I thought I did post in the terrain forum, but unless a mod moves this over there, what can I do about it? It is still not a terrain specific question, and any help would be apriciated.