| 06-24-2004, 11:36 PM | #1 |
We need people in almsot EVERY department. Interested in joining the team, email - [email protected] and ask for a job or post on http://www.t-inc.net/forums . Info Below ----------------- ============================================= =Chronics Open RPG Series Road Map and General Details= ============================================= Classes
Carrear Paths
Map Layout Descriptions
Features
This is just some basic stuff, we will be updating it alot (Attachment is above in .txt format) |
| 06-25-2004, 12:08 PM | #2 |
Update -- Updated .txt file to show latest feature list Reminder -- All Information on this project can be found at www.t-inc.net/forums |
| 06-25-2004, 01:13 PM | #3 |
*cough* Chronicles *cough* lol |
| 06-25-2004, 02:17 PM | #4 |
oops, Didnt even notice ^_^, I just Copy and pasted from the Forum post that my partner made. |
| 06-25-2004, 03:40 PM | #5 |
Don't think this is going to fit on battle.net... |
| 06-25-2004, 05:08 PM | #6 |
oh we'll find a way :D ^_^ |
| 06-25-2004, 06:01 PM | #7 | |
Quote:
That's not very... convincing. Just how are you going to find a way? There is a size limit to B.net maps. |
| 06-25-2004, 07:08 PM | #8 |
What Specificaly makes you think that it wont fit?? |
| 06-25-2004, 07:42 PM | #9 |
Oh, it will fit, for sure it will fit. There is nothing such as a size limit in B.net (if I recall right) though all the others are right. If this map even gets out which I seriousely doubt. Then it will be next to unplayable. About 1% of B.net will be able to play a map of this HUGE size. |
| 06-25-2004, 08:24 PM | #10 |
for whats going to be in it, it would just be barely bigger in size than FFORPG. And I'm not disagreeing there is a size limit, I just dont know where you guys are thinking "this map" is going to be oversized. |
| 06-28-2004, 03:27 AM | #11 |
First of all there will be 5 maps, read the new map info updates, we are planing on not getting any custom models, or skins, only icons might be custom, and sound, we are planing on not going over 1.5 megs a map, once the first map is done the rest will be easier. |
| 06-30-2004, 11:42 PM | #12 |
I've Started Terraining, Need UNITS DEVELOPERS BADLY, Moderate on Graphics, and Sound |
| 07-02-2004, 08:25 PM | #13 |
Update Terraining is coming along VERY well. I will post some screen shots of the Human Villige in which you start out. We still mainly need Unit Editors!! E-mail Me or PM. |
| 07-02-2004, 10:42 PM | #14 |
Well im not done with the Human Village which will have a name. And Night City is under development, as well as its forest. Oh and my Magical Cube v2, i made, will most likely be used in our map. Magical Cube v.2 LINK |
| 07-03-2004, 10:07 PM | #15 |
Here is 1 of the 4 Screenshots we took. This is close to where your hero will start in the game. All of them (including this one) can be found by click the links below http://chronic.t-inc.net/screenshots/chronic_ss1.jpg http://chronic.t-inc.net/screenshots/chronic_ss2.jpg http://chronic.t-inc.net/screenshots/chronic_ss3.jpg http://chronic.t-inc.net/screenshots/chronic_ss4.jpg Please note that the Hero seen in the Shots IS NOT the starting Hero. The Starting hero will be put in at a latter date. The Current "Paladin" is a Terrain Explorer/Tester Unit ONLY. |
