| 06-28-2004, 04:02 PM | #1 |
Im not quite sure if this falls in the category of skinning but i think it would. So far ive made a few pics for fade filters and tried to use em in my cinematics each time they turn up black instead of my pics. I use a tga based file to do them. I do not know the exact size you would need to do them however. Anyone with experience in creating custom fade filters please help me out. Thanks, alreadyused |
| 06-28-2004, 05:01 PM | #2 |
I have used a custom fade filter in one of my maps, and the problem could be that.. if I remember right, you need to convert the .tga to .blp |
| 06-28-2004, 05:24 PM | #3 | |
Quote:
Yes it is a blp file i needed thank you. i also figured out that a good size is 512x 512 |
