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Open Rpg Series

06-29-2004, 08:19 AM#1
Saboera
I started an open rpg some months ago and its getting up slowly, i was wondering if anyone would help me with this, I plan making a series of them... i really need a good skinner because im a poor one, maybe a modeler that can do geoset merges and any other help would be appreciate.. terrain is almost done many heroes are done, some abbilities are done, load of nice triggers are done too but still lot of work to do

Heres the concept:

-Each Race got 2 heroes to play with, only 1 hero type is allowed for all players, basically u get the control of one of the existing character in this custom world

-Custom items are planned as well as custom abbilities and monsters

-You can talk to Npc, get quests, joining factions, lots of stuff like shaping the world itself via quests, an alignement system that make you Good, Neutral or Evil so you can defend towns, raid thems or simply explore them, talked a long time ago with linkmaster about combo spells who might be included


About the World:
-Races-
Berus: Murloc model based, they are weird creatures living in toxic swamps, immune to toxines and most poison, they master the poison magic and natural properties, they are tribal like, a not so liked race by other races but they are still respected and mostly neutral

Demokins: (might change the name) They are Elfs models based, have dark red skin, red eyes, they posses skills in demonic, fire magic and martial arts, demonic blood flood in their veins, they are mostly evil, very respected by other races that actually fear them

Karlachians: Desert Dwellers, based on draenai models, they are the master of harsh desert, similar to humans, they are good in anything and can be decent in any discipline, alignement vary a lot

Humans: Human based models (Meh..) Good in any discipline, they doesnt live as long as the other races but they learn fast and are well organised, they live a bit everywhere unless the environment is too harsh, liked among the other races, alignement vary a lot

Dwarves: Dwarves based models (Meh.. again...) Good warriors and engineers they are strong and know the art of survival as well as the mechanic, live mostly in underground areas, alignement vary a lot

Illithids: Aka: Mindflayers, Archimonde based models, they are pretty strong especially in mind controlling, live in underground cities, they have plenty of slaves, they are really disliked amongst all race and they dislike them too thinking of thems as lesser races, mostly Evil

Gonna post more.. Tired for now
06-30-2004, 07:24 AM#2
Saboera
About the first map itself:

-Main area is a desert with many precious minerals, a small colony of Karlachians live in that desert, a small force of humans of the imperial armada have landed near a coast, there is an underground where a colony of illithids live, dwarves have recently started digging tunels in a giant rock hoping to find gems and gold, the Beru Invoked Poison Beings and carefully started corrupted a small piece of the land surrounded by cliffs, the only acess is via underground tunnels, a caravan of demonites is getting trough the area... Wild Jungles infested with monster and magically controled by Mad Wizards who established a long time ago

Heroes:

-----Karlachians-----
-Desert Rider:Taur the karlachian merchant is riding a powerful desert beast called Rasa, they are always looking for exotic items searching the world, Rasa use brute strengh to defend both of thems.

-Darkblade: Kajind the Dark is a reserved Karlachian almost no one know anything on him, he use the dark combat arts, standing near him bane mana, he never use mana.

-------Berus--------
-Plaguespitter Rider: Kam'zil is a very young Beru beastamer that was raised with his plaguespitter called Tygore, they dream of adventures, even if hes still a baby Tygore can easily defend Kam'zil when needed.

-Shaman: Zul'ka is the former apprentice of Kal'na the leader and high shaman of the new beru land, he can summon his poison elemental Beratul to aid him in combat, he also master poison magic

------Demokins------
-Pyromonk: Lorn Burnkin family traveled with their own caravan for years until they reached Mount Keastal where Lorn became apprentice of Keal Stromfire the master of the pyrocombat, after many years of training he have meet Kaela Darkstroke and they slowly became lovers, hes now travelling with the Darkstroke Family Caravan

-Shadow Witch: Kaela Darstroke have the very special innate talent to control shadow magic, she traveled with her family since shes a baby, she is in love with Lorn, the parents of Kaela are curently leading the caravan toward Jearlak the small Karlachian Town

------Humans------- (recently added)
-Crusader:

-????

-------Dwarfs------- (recently added)
-Engineer

-????
08-08-2004, 06:33 PM#3
Lalalalalala
sounds neat im a pretty good triggerer and im fairly good at art... is this gonna be like a campaigh or bnet map?
08-09-2004, 03:06 PM#4
Saboera
was designed for a multiplayer map and its work good so far