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Assigning Units with Variables

06-30-2004, 10:48 AM#1
pappi.chullo
I haven't been triggering for a while, so I forgot how to properly assign units using the "For each For each (Integer A) from # to #, do (Actions)" with Variables.

The numbers are 1 to 12, and this is the trigger:

For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
Unit - Create 1 Portal for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
Set sfx_portal[(Integer A)] = (Last created unit)

When I add the "Unit - Remove" action, it doesnt work.

Unit - Remove sfx_portal[(Integer A)] from the game

It creates the units, but doesnt remove them. How do you properly assign them?
06-30-2004, 11:31 AM#2
MartinezTG
Did you add the remove function to the loop or is it outside it? If it's somewhere else then you need to create another loop (from 1 to 12) and there you should add the remove function.
If it's inside at the end of the loop then I donno :/

Martinez