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Animation Trigger

06-30-2004, 11:53 AM#1
Jase_Morden
Hey,
I'm in the middle of making a cinematic and it gets to this part where a Demon Hunter is meant to do his jump-spin-attack animation (ie. Attack 2), I've set the trigger to 'Animation - Play Demon Hunter 0024 <gen>'s Attack 2 animation', but in the game, he might do it, or he might do the other one, it's really annoying, can somebody help me?

-Jase
06-30-2004, 03:10 PM#2
ChinShu
Quote:
Originally Posted by Jase_Morden
Hey,
I'm in the middle of making a cinematic and it gets to this part where a Demon Hunter is meant to do his jump-spin-attack animation (ie. Attack 2), I've set the trigger to 'Animation - Play Demon Hunter 0024 <gen>'s Attack 2 animation', but in the game, he might do it, or he might do the other one, it's really annoying, can somebody help me?

-Jase

I have had the same problem and I can tell you is that you gotta live with it... :\ Maybe if you use the attack animation and then specify it as "rare", then it might do it.
07-01-2004, 06:06 AM#3
Jase_Morden
But I've seen it done on TheGreatNoob's 'The Vision' cinematic, is it possible I could get somebody to change the model's animation name for me?
And I tried the Animation - Play Unit Animation (Specify Rarity) trigger, doesn't make any difference.
07-01-2004, 10:42 AM#4
Anitarf
There is a way to activate specific animations, it's a JASS function you call with a custom script. It's possible, but I can't tell you how, because I can't get to my "tutorials" file. I hope someone else can answer the question for you.
07-01-2004, 03:25 PM#5
ChinShu
Quote:
Originally Posted by Jase_Morden
But I've seen it done on TheGreatNoob's 'The Vision' cinematic, is it possible I could get somebody to change the model's animation name for me?
And I tried the Animation - Play Unit Animation (Specify Rarity) trigger, doesn't make any difference.

Yes, I've seen TheGreatNoob's 'The Vision' as well... I too wonder how he did this... :(

I've made a cinematic like his with the "matrix fighting style". It's called Reflection - If you want to watch it search for ChinShu at that Warcraft site ;)
07-02-2004, 06:38 AM#6
Jase_Morden
Cool, I'll take a look at it, should I ask TGN how he did that in The Vision?
07-02-2004, 12:52 PM#7
Kolibri
Are you sure that using the Play Animation (Specify Rarity) doesn't work? I've a hero using it perfectly.

It would be something like:

Play Attack Animation using only Rare.

EDIT:

Here is the trigger:

Code:
Penguin attacking animation
    Events
        Unit - A unit Is attacked
    Conditions
        (Attacking unit) Equal to (==) BattlePenguin
    Actions
        Animation - Play BattlePenguin's stand animation, using only Rare animations

Maybe the problem is that the hero has more than one rare animation?
07-03-2004, 09:07 AM#8
Jase_Morden
Nup, tried it already, doesn't seem to obey my orders.