HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Show EXP Gained

06-30-2004, 10:41 PM#1
acolyteofdoom
Hey everyone!

I am working on ym new RPG and I was wondering what the trigger was to show the exp gained AND the gold gained. This would really help me in my map. Thanks in advance for your help!
06-30-2004, 10:52 PM#2
Emekun
Where do you wan't to show them? In a LeaderBoard, or in a MultiBoard?
06-30-2004, 11:00 PM#3
acolyteofdoom
I wan tto show it above the dying units head... like the gold already shows up there but I want the exp to show also (example +5 gold +10 exp)
06-30-2004, 11:03 PM#4
Emekun
Ah, now i get it, have you seen this anywhere? Because i'm quite sure it would require some JASS'ing. Correct me if i'm wrong.
06-30-2004, 11:05 PM#5
acolyteofdoom
I dont know what it would require thats why Im asking how to do it lol o_O o_O
06-30-2004, 11:14 PM#6
Das Jank
You can do it with floating text quite easily. Here is a trigger I used for my map:

Code:
Kills display
    Events
        Unit - A unit Dies
    Conditions
        (Owner of (Killing unit)) Equal to Player 1 (Red)
    Actions
        Floating Text - Create floating text that reads ((+  + (String((Point-value of (Dying unit))))) +  EXP) above (Dying unit) with Z offset 0.00, using font size 8.00, color (70.00%, 30.00%, 60.00%), and 0.00% transparency
        Set N = (N + 1)
        Set dyingexpshow[N] = (Last created floating text)
        Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
        Wait 1.00 seconds
        Floating Text - Destroy dyingexpshow[1]
        For each (Integer A) from 1 to N, do (Set dyingexpshow[(Integer A)] = dyingexpshow[((Integer A) + 1)])
        Set N = (N - 1)

Although I used a units point value for my own custom exp table, you just need to change that.
06-30-2004, 11:17 PM#7
Emekun
Floating text was indeed my first thought, but it gets too clumsy in my opinion :/ Wish i could find the function executing the "Gold" text above the dying units head, in JASS that is.
06-30-2004, 11:39 PM#8
acolyteofdoom
Does anyone know how to do it with JASS though??
06-30-2004, 11:40 PM#9
orcmasta
In the USMWE You can simulate Gold text messages.
07-01-2004, 12:37 AM#10
Vexorian
Quote:
Originally Posted by orcmasta
In the USMWE You can simulate Gold text messages.
Isn't that WeU

...

Dasjank: You are alive? , mind submitting a spell for the last spell of the week , week?
07-01-2004, 02:29 AM#11
Deathperception
Yes WEU can do it with advanced triggers and you would need to load up your map in the WEU world editor all the time.

But it seems to be able to open your map without making it unreadable by the Blizzard world editor floating text or JASS is the way to go. And since I'm only a GUI triggerer and learning JASS on the side I can't help you there :\ .