| 07-01-2004, 06:59 PM | #1 |
NOTE: Normally I'd try to limit my help posts to one per page, but this is really annoying. Ok, heres the deal: I want a trigger where when you use a dummy ability called Look, it sends you into a first person view. And then it gives you an ability called Normal which sends you back to the locked 3rd person view. I already have everything down with the dummy abilities and so, but I can't seem to get first person view right! It always jumps, or doesn't move at all, and is NEVER smooth. This is the trigger I have for each direction (up down left and right): Code:
Up On
Events
Player - Player 1 (Red) Presses the Up Arrow key
Conditions
Actions
Set LookUp = True
Up Off
Events
Player - Player 1 (Red) Releases the Up Arrow key
Conditions
Actions
Set LookUp = False
Up
Events
Time - Every 1.00 seconds of game time
Conditions
LookUp Equal to True
LookDown Equal to False
Actions
Camera - Set Player 1 (Red)'s camera Angle of attack to ((Angle of attack of the current camera view) + 0.10) over 0.20 secondsWhy isn't it working right? |
| 07-01-2004, 10:32 PM | #2 |
Why not just go into the repository theres a completed camera system already posted there. You may be able to pick it apart and learn from it. |
| 07-02-2004, 11:34 AM | #3 |
This is probably because of slow detection of the key being pressed, but I dont know. How exactly does it 'jump', is it a quick small skipping or does it jump all the way up? |
| 07-07-2004, 04:57 PM | #4 |
It's a big jump, like halfway from looking down to looking up. |
