| 06-02-2002, 12:29 AM | #1 |
If you've ever played Starcraft's map PTQ (Protect the Queen) you should know that the hero people at the top of the map are important role in the game. You had to use a Dark archon to mind control guys then they would move to a location. For the Warcraft 3 i have used cepter of command. Now my question, for when u get control of the unit how do u make it instantly move to a location. Ive tried: Unit enters picking area. Conditions: Triggering unit is a hero equal to false been in (The heros arent really heros just like better than the regular units) Owner of triggering unit Equal to player 1 (red) (ive set it that for all colors) Actions Unit-Move Triggering unit instantly to center of Move Start level <Gen> |
| 06-02-2002, 12:35 AM | #2 |
um banshee has the exact SPELL you want. Its called possess it removes the banshee also! so it does 1/2 the work for you & doesn't allow multicasts. Pretty much the trigger is much simpler event Periodic time every 2 seconds Action for loop integer a 1-12. If number of banshees owned by player[a] a in region select guy=0 then do move all units owned by player[a] to region what ever you want, else Do nothing. Heh goddamn Soon will have pandoraths return ported. Arguably the best RPG for SC. |
| 06-02-2002, 12:52 AM | #3 |
Banshess cant posess air and the cepter i am using is a 1 time use then the hero dies |
| 06-02-2002, 01:02 AM | #4 |
How would u set up the Interger A and B stuff anyway? |
| 06-02-2002, 08:30 AM | #5 |
I made a PTQ map too ... but I made it early with an early version of the Editor and I had no expirience doing maps in War3 ... so it is a primitive trigger usage :rolleyes: You can dl it and look how i did it but i sayd it ... its primitiv :D It was a "test" map for me... |
| 06-02-2002, 04:27 PM | #6 |
THeres a for integer A thingy. Just set it between 1 and 12 its a loop function. It does a function for the first number (1 in this case) and then does it till it reaches the end number 12. |
