| 07-01-2004, 09:42 PM | #1 |
I couldnt find any topics on this (I used the forum search button) but how would i go about making a tree as a Building? I tried making a building from scratch and i tried copying a building and changing its picture but both of these experiments ended up with something weird. ^That. Any ideas on how i can fix this or what im doing wrong? |
| 07-01-2004, 09:48 PM | #2 |
Trees and some destructibles use Replaceable Textures. Why this is, I have no idea. But, ultimately what you'll have to do is extract the model and make it point to the actual .blp tree skin instead of a replaceable texture #. You can use Yobgul's Converter to do this. Export the model with WinMPQ. The model is in war3.mpq. Open and convert the model to .mdl with Yobgul's converter. Open the .mdl with notepad. And find the line (its near the top) that has a small part in it that says 'image ""' (include the quotes) and put inbetween them the path to the .blp. Then reimport and you can use it. I don't remember where the replaceable texture is exactly but its under the directory replaceabletextures\ in war3.mpq. (Note: All trees that are new in the expansion, like the Sunken Ruins tree and the Cityscape Ruined tree are in war3x.mpq.) |
| 07-01-2004, 10:13 PM | #3 |
Thanks :-) Ive never done MPQ stuff with Warcraft 3 (though i used to try stuff with starcraft) but i guess i'll have to give it a shot. |
