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Project News

07-03-2004, 07:36 PM#1
Dorelian
Here are the project news I talked about in my announcement, please read this post and see if you can help in any way. Project leaders can still PM me if they need help, another news post will be made next week if I get enough PM's.

--------------------------

HeroRPG:
Quote:
I'm in need of a new and improved Arthas model. The request is quite simple, extract Arthas from the RockingArthas model and animate him correctly so he can stand, walk, attack and cast. The poly count is not very important so long the model is playable.

I also need a very good writer, his role is to correct and improve all the text in the project.
Here some conditions:
- You must be active on the forum and on msn/mirc
- You must be serious about your work
- Being bilingual and known would help
Feel free to name (and show) your other talents and your interest in this project.

By the way, a second demo will soon be released, it will have all the recent features I added to the project and the source code will be unprotected (no tutorial in it at this time). The demo should last for at least 45min for a first try.

Visit the daily updated thread to stay informed on the project and its progress.

~l]arkOne


In the Shadow of the Old Gods:
Quote:
we (well, i) really need a triggerer, preferably someone who knows jass but that is not required. most important is that you are dedicated, and also that you have msn messenger.


Project Darkspawn:
Quote:
Project Darkspawn needs:

Low Poly Organic Modellers:
Capable of:

- Fantasy work for one or more concepts.
Skinners:
Capable of:

- Hi/Low resolution work from custom and Warcraft III models.
Any amount would be useful.


Metroid Mod:
Quote:
As has been posted before, Metroid mod needs UVmappers, Animators, and tileset skinners. The animators & uvmappers must be able to work with higher poly models, we're going above the normal blizzard limits because of two reasons. First, we're more zoomed in, and second, the recommended poly limits are based on computers from when war3 & tft came out, therefore they are not as good as computers from now.


Thanks for your time.


Ominous Horizons:
Quote:
I suppose that Ominous Horizons needs animators most, followed by modelers. (Though we accept everyone. We could use just about anything)

Thanks,

--TiJiL (Leader of the OH team)

Those are all the projects that sent PM's, I included a link to each one, feel free to visit their forums.
07-03-2004, 07:51 PM#2
Albiino-I
Kind of long post for first page..? You could try to smallen down the text size.

It depend's on how often you plan to do this.

Edit: And good luck with your new job in the place of Electromancer. Keep up his good work.
07-03-2004, 10:15 PM#3
linkmaster23
He's already doing better than Electro by the looks of it. No offense. Electro just wouldn't listen to me. :) Anyways, The size is fine. Blind people like me need big stuff to see at 3:50 in the morning,,,
07-03-2004, 10:39 PM#4
Iron_Ian
Agh darnit, how'd I miss your annoucement. :\

Ah well, I guess I could send you news for next week.
07-04-2004, 08:54 AM#5
Draco
Yup, just get it to him by then.

PS Iron_Ian - Clear some crap out of your FTP please.
07-04-2004, 03:22 PM#6
Jester-of-Death
l]arkOnes first request is in the downloads section.
07-04-2004, 06:52 PM#7
l]arkOne
Half true, the model in the download section is broken (and wasn't top quality when it was working). I want new animations, not simply copy/paste the normal arthas.
07-04-2004, 07:40 PM#8
Jester-of-Death
Oh, dream on.
07-04-2004, 09:10 PM#9
Iron_Ian
Quote:
Originally Posted by Draco
Yup, just get it to him by then.

PS Iron_Ian - Clear some crap out of your FTP please.

Oh yeah sure, I've been meaning to get rid of some of that shiat on there. :>