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Wooden Fortress

07-03-2004, 08:04 PM#1
Jarin
A day ago I started making this fortress, I just thought the idea was cool after seeing some others like it. Won't let me upload due to my slow internet, so here are the links to where I've hosted it. Any opinions, good or bad, would be appreciated.

http://217.158.94.106/~roh/OrcFortress1.jpg
http://217.158.94.106/~roh/OrcFortress2.jpg
http://217.158.94.106/~roh/OrcFortress3.jpg
http://217.158.94.106/~roh/OrcFortress4.jpg
http://217.158.94.106/~roh/OrcFortress5.jpg
07-03-2004, 09:05 PM#2
Armel
Really nice job. I'd however add more details, like towers, metallic objects, flags, pikes (like on orc buildings) ... maybe not torches cause it's a wooden fortress, but you see my point ? Anyway nice job
07-03-2004, 09:18 PM#3
lordcarnage666
Very nice job, good use of doodads (even tinted them), I like it, and uhm yeah what Armel said.
07-03-2004, 09:26 PM#4
Jarin
Thanks for the feedback. I will improve on it. Although I'm not sure how to make it walkable, it's still fun to look at.
07-03-2004, 09:36 PM#5
Jarin
Actually, it's hard to put much of anything on top of the wood. The surfaces are made of tables, and I don't think you can stack doodads like that.
07-03-2004, 10:22 PM#6
lordcarnage666
give the table the pathing: NONE and use pating blockers and invisible platforms, at least thats how I do it.
07-03-2004, 11:23 PM#7
Murcielago)
yes that works, i also agree with lordcarnage666 and armel
should look good after u added the details
07-03-2004, 11:31 PM#8
Jarin
Ok, here's my semi-final version. 3 pics this time.
http://217.158.94.106/~roh/WoodenFort1.jpg
http://217.158.94.106/~roh/WoodenFort2.jpg
http://217.158.94.106/~roh/WoodenFort3.jpg

The primitive fortress walls were a great addition. I was trying to stretch a barrel enough to set it on the wood, and found that it made a great wall piece. Added some buildings, lanterns, cages, and some other stuff too.
07-03-2004, 11:33 PM#9
Murcielago)
looking better......now jus add details like sword racks and trash and prop doddads
07-04-2004, 12:16 AM#10
Jarin
I'll have to remake it in that case, so I can add cliffs below the tables. To make the surfaces, I just raised the Z on the tables a lot, I wasn't really thinking about adding decorations then.
07-04-2004, 12:20 AM#11
Murloc Lover
well, its orc terrain. weve all seen it before.

recycled ideas.

but still good. needs some original spice though.
07-04-2004, 12:53 AM#12
Murcielago)
noooooo dont start over u dont have to, first go to advanced, click reset object height, the place a doddad, like an armour rack or something like that, the select it, hold crtl + pg up that should raise ur doddad, and u dont have to start over,(crtl + pg down lowers ur doddad) the use the # pad to move it and rotate it correctly
07-04-2004, 01:28 AM#13
Jarin
Of all my years of making maps, I never knew that. Thanks!
07-04-2004, 01:32 AM#14
Murcielago)
heh heh, yeah its one of those things that most people miss......if i hadnt been here at wc3c i woulda never found that out, WE should probably come with a manual or something......its not even listed in the help thing
07-04-2004, 08:24 AM#15
Transcendence
Yes, indeed excellent job. You gave it the "deserted island, hidden fortress"-type look. I think it looks nice. Maybe give it a bit more of a desert look, and some more details around the fortress would be nice. Maybe even some prisoners? Excellent work though.