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Several (simple?) Model requests.

07-06-2004, 02:17 AM#1
nefariousf
I am in the process of making a map that uses a spell system similiar to 'Eternal Darkness' on the Gamecube.

For those who have not played it, Runes are selected, each with either a noun or a verb (EG: Protect and Self would make a shield). When runes are selected and a spell casted, the runes appear on the ground around the character. There are also alignment runes (Red/Blue/Green) which have strengths and weaknesses (Red>Green | Green>Blue | Blue>Red).

The models I would like to use are the magical runes found in the Undead ROC campaign (and in several other places). The are found in Doodads/Dalaran Runis/Props/Magical Runes.

I need four types of runes, Each rune needs to have 4 different colours (IE, if you choose to use a RED alignment rune, all other runes used would be Red as well).

Alignment Runes
Variation - 0

Noun Runes
Variation - 1

Verb Runes
Variation - 2

Power Rune (This rune is used under certain circumstances to increase the power of the spell).
Variation - This rune needs to be an entirely new model that is similiar to the other 3 (ie, I dont want it looking out of place when used with the other 3).

So, The default color of the runes (blue) gives 3 already made models. I need the other 13 please!

I will give credit to the creator of the runes I use in my map, Thanks to anyone that submits models :-)

If you need to contact me about this:
SL-Spazart@lordaeron (TFT)
Aim: slspazzy
07-06-2004, 05:09 AM#2
Mecheon
Dalaran-Props-Magical Runes/Glowing Runes

There, some new colours to mess around with. Just use the ol' colour tinting system to change their colours. Tinting looks horible on units, but looks rather nice on Void walkers, Nether Dragons, Wisps and those Runes
07-06-2004, 06:00 AM#3
Magnum123
I agree with Mecheon that making custom item runes with tinted colors is the best way to go. Cool idea trying to imitate Eternal Darkness' spell system though, its an entertaining game.
07-06-2004, 09:55 AM#4
nefariousf
That REALLY helps guys ^_^ I didnt know those glowing ones were there. Unfortunately certian runes cannot be changed to what i need. As I stated, I need predominently Blue/Red/Green (And an extra colour that i have not decided upon) runes.

For example.
Variation 1 cannot be made a suitable blue colour.
Variation 3 can be made into any good colour :-)

What would be excellent, is if someone could use the model of all 8 glowing runes, but make them white (like variation 3) So that it would be possible to alter the RGB values via Obj editor or Trig editor. Any takers?
07-06-2004, 04:53 PM#5
Oinkerwinkle
I haven't tested these, but they should work. Import them to Doodads\Cinematic\GlowingRunes\GlowColors.blp and Doodads\Cinematic\GlowingRunes\GlowingRunesColor.blp .
07-06-2004, 11:24 PM#6
nefariousf
How do I import them? I thought I knew but it dosnt seem to work. :(
07-07-2004, 01:11 AM#7
Magnum123
You don't need a file path for the model, but you do need the file path for the model's skins. You'll need to import both the model and the skin. Good luck.
07-07-2004, 04:19 AM#8
nefariousf
Quote:
Originally Posted by Magnum123
You don't need a file path for the model, but you do need the file path for the model's skins. You'll need to import both the model and the skin. Good luck.

I havnt had to import anything before, I am lost.
07-07-2004, 04:44 AM#9
AnubisGod
Go into the import manager and then click on the import button, select the file you want and click import.
-If its the model, just delete the war3imported\ in front of it
-If its the .blp file, replace the war3imported\ with Doodads\Cinematic\GlowingRunes\(file name)

Note: The Import Manager is the button with the Paper and the Green arrow pointing left

-Anubis