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World Editor Unlimited - Need Help

07-07-2004, 11:07 PM#1
MattPaintballer
Hello, I downloaded WEU, and I need help with the "Human Upgrade Set 1" and all that stuff. I have a trigger where if you use a certain item, your attack speed is increased by .10 of a second, but it uses "human upgrade set 1" and stuff. So, how do I give a unit the human upgrade set 1?
07-07-2004, 11:46 PM#2
35263526
nathan, UMSWE doesn't have many advantages, but WE Unlimited comes with a massive amount of JASS to let you do hundreds of new things using just GUI triggers. The trade-off is a file-size difference, but it's not actually that large. Of course, I use the plain WE and code by hand :P

MattPaintballer, I'm gonna move this to Editing Tools, you've got a better chance of getting an answer there.
07-08-2004, 01:19 AM#3
MattPaintballer
Oh whoops sorry! I didn't know where to put it. WEU makes a heck load of stuff much easier, and for people like me who don't know how to do custom script (cause i can't find tutorials on ANY type of computer coding ANYWHERE!!!) thats REALLY good. You can increase/decrease armor, attack speed, damage, with triggers and its really simple. They have added rectangles which makes regioning MUCH simpler and gives you WAY more options with it. Regions are replaced with rects (rectangles) and rects make up regions, which is really cool. There's a whole bunch of stuff it does, though I think it would be possible without it, it is just MUCH more user friendly than WE is.
07-08-2004, 01:35 AM#4
HexenLordX
Quote:
Originally Posted by MattPaintballer
Hello, I downloaded WEU, and I need help with the "Human Upgrade Set 1" and all that stuff. I have a trigger where if you use a certain item, your attack speed is increased by .10 of a second, but it uses "human upgrade set 1" and stuff. So, how do I give a unit the human upgrade set 1?

I believe that was the question.. whats all this about WE Unlimited having advantages over other editors...?

Okay heres what you do. If WE Unlimited is in your start menu, go to the WE Unlimited part and click WEU Enhancer. Once it opens click edit map, and open your map. On the right under main settings are several check boxes. Check Use Advanced Upgrades and Advanced Triggers. Save and exit WEU Enhancer.

Now open WE Unlimited, open your map, and go to the unit you wish to increase the attack speed of. On the right where all of the data is, find the Upgrades Row. Click and add upgrade. You'll see new upgrades. For Human Upgrade Set 1, find the Human Attack Rate Increase (H1) or (S1) (not exactly sure on the name.. but youll understand what I'm talking about when you see them. If you choose the one with a 1, then its set 1, 2 then its set 2. Now go back to your triggers and do the trigger you mentioned, include the upgrade you gave to your unit. If you want to increase attack speed, you then you should've gave it the Human Attack Rate increase upgrade, movement speed would have been Human Movement Rate increase.. DONT use decrease, or it may decrease it. I hope this helps.

Note: The number you increase you attack rate by is in %. So if you put a 1 then its 100%, if you put .10, then its 10%.. dont put 100 thinking its 100%, becuase its actually 10,000%.

Hope that answered your question.
07-08-2004, 03:37 PM#5
PitzerMike
Thanks for your explanations HexenLordX. I want to point out that you will find tutorials about this and other WEU related topics and frequently asked questions on the weu homepage here

Regarding the discussion about the point of such advanced editors: It enables the average GUI triggerer to do things usually only possible with JASS, thats my main point.
07-10-2004, 12:14 AM#6
MattPaintballer
Okay, I got the Human Sets and all to work, but now when I give the potions to the towers they can't use the potions :( can anybody help me?
07-10-2004, 01:56 AM#7
HexenLordX
What exactly did you do?
And are you trying to enable towers to use potions to heal themselves?

If you used a special trigger for this please post it. I'll do what I can to help.
07-10-2004, 09:59 PM#8
Vexorian
When you are just starting it is better to get umswe or weu, and they actually might help you later to learn JASS
07-11-2004, 06:13 PM#9
MattPaintballer
Okay, this is what I want to do. I want the towers to be able to use the potions, and the potions have no effect on their own. I made triggers so that if the towers use the potions, they get their attack speed or damage increased, depending on the potion. Please note that the Ice Elemental (Awesome is an editor suffix) is the only tower that uses Human Upgrade Set 1. Here's a sample trigger:

Beta TowerIceSpeed
Events
Unit - A unit Uses an item
Conditions
(Unit-type of (Triggering unit)) Equal to Ice Elemental Awesome
(Item-type of (Item being manipulated)) Equal to Potion of Attack Speed
Actions
Advanced - For (Owner of (Triggering unit)) Increase attack rate for all units that use the Human Upgrade Set 1 by 0.10

As stated before, .10 is actually 10%, not .10 of a second. I want the potions to do nothing at first, but the trigger actually adds the stats.

Edit: Okay, I forgot something. While I was testing and found out that the potions didn't work, I also found out that the Ice Elemental couldn't attack. The Ice Elemental attacks every 5 seconds, does 20 damage, and is supposed to freeze the enemy "permamently." (1 hour is the max, so it actually freezes the enemy for 1 hour) When it attacks, it is also supposed to add a buff/effect that's basically a renamed Banish. That way, it doesn't keep on attacking the same unit again and again and again, and only dealing 20 damage each attack. All the other towers from this race have Magic Damage, but the Ice Elemental has Chaos Damage, so the other towers can still attack the Frozen/Banished unit. Well, when I first tested the potions, I noticed that the Elemental would only Freeze the enemy, it didn't Banish them, so it kept on attacking the same unit over and over and over again. I tried to fix this, but now the tower can't attack o_O and I have no idea of what I need to do. It still has Attack 1 enabled, 1000 range, 20 damage, and it still has Freeze, (which has the effects of Stun and Banish) and it has "Targets enabled: Ground, Air, Ward, Tree" etc. etc. (it can attack everything it needs to)