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Making Warcraft into a turn-based RPG's

07-08-2004, 01:00 AM#1
Octavius
Ok so I have decided to make a turn-based RPG map. Here is where I am as I start this thread:

Completed
^_^
- Battle initiation process (how close you must be to an enemy for the game to enter battle mode)
- Display and execution of first action selection (from a menu of "Attack Magic Item Defend"

In Progress
o_O
- Player turn sequence
- Facing multiple enemies
- Changing camera angles
- Displaying hit points, mana, and end of battle statistics in an RPG fashion


if you have any ideas you'd like me to consider implementing or some code, triggers, or method of completing what i've yet to do, tell me!
07-08-2004, 03:46 AM#2
qmrcool
Are you using multiboards? If not, I would suggest using them unless you know of a better way to create a menu. Dialog Menus look cheap and unproffesional and they pause the game.
07-08-2004, 04:01 AM#3
Octavius
good point but id have to teach myself how to use multiboards. ill have time this weekend so i will figure it out and post an update hopefully
07-08-2004, 01:46 PM#4
garith
hmmm, yes text manu's CAN look stingy, but not always.. multiboards at are active and applicable at choice in gametime wouls be good, but isnt the game paused already? anyway, just a thought, if you are making this, wouldent it be possible to make one creep represent many? i was thinking this in relatin to the countless hours of final fantasy i have played..... ahh good memories....... anyway, think about it, it could definatley reduce lag, although it is alot of unneccacary triggering.... oh well, have fun! sounds good!
07-08-2004, 09:05 PM#5
Octavius
yeah thats what i would do. have one creep on the map, then when combat is initiated, you are facing three or four. and its possible i just have to have the trigger of where to place them which is easy. im just gonna do this for now: create a region around the single representative unit and then place a random number (between 1 and 5) randomly within the region.

update: ok i didnt want to double post but i thought id let it be known that ive completed the menu system, now i just need to get it to display the creeps' health in multiboards, and have a method to use magic or items other than the typical methods (the buttons at the bottom of the screen). until then i am going to try and streamline the cameras and menus and make the battles generally more polished