| 07-08-2004, 02:11 PM | #1 |
but anyway i need 2 know. How do you make units (like a grunt) in notmal warcraft drop gold when killed. ive heared its some kind of trigger so i put it in here but i dont know..... i need to know as soon aspossible as it is one of the only things stoppin the release of my map (The seige of isareal)... Please help! PM me if possible but anythin would be useful! |
| 07-08-2004, 02:15 PM | #2 |
Don't you just go into the unit editor and go to something like: Stats- Initial Bounty: <number here> Stats- Bounty number of dice: <number> Stats- Sides on dice: <number> ? |
| 07-08-2004, 02:32 PM | #3 |
No, bounty stats are alredy there for this units, you will have to do a trigger that have this action: Player- turn on gives bounty for(the player that you are using for the grunt) Gives bounty is on Player- turn player flag.Search fo text 'flag' if you can't found. |
| 07-08-2004, 03:14 PM | #4 |
First of all you can try the forum in my signature just click on the picture second do this Event Map initialization Condition Action Player - Turn Gives bounty On for Player 1 (Red) <copy that one untill all the players in the map are covered> |
| 07-09-2004, 03:44 AM | #5 |
Do by LicheMaster way, but use a loop instead, like this: For each integer A do 1 to (The number of players that you are using) actions Player - Turn Gives bounty On for Player (Index(For loop integer A)) |
