| 07-09-2004, 04:57 AM | #1 |
I know, theres a lot of people trying to make a NAGA mod campaign outhere. Nonetheless, I have a request. I need a building to work as somesort of War mill for the NAGA in my campaign. Here's how I see it : - The main part of the Sacrificial pit - Instead of the small pillars with skulls, put the pillers from the the Shrine of Ashjara. - Add on top of the sacrificial pit, the Shell of the Hermit Crab Critter (Resized shell to fill the center of the pit) Is that simple or too complicated? Please contact me on MSN for more details or to talk about or just reply here (MSN : [email protected]) |
| 07-09-2004, 10:31 PM | #2 |
Here you go. Good job explaining. Attachment edited out |
| 07-10-2004, 02:21 AM | #3 |
Thank you very much for you help :) This will help things move along with the campaign I'm making. The website should be up as soon as I have all the buildings and units I need. Just one question, can you make it so that the building has the construction of the NAGA buildings and not the one from the Undead? And another question, I tried adding hero glow to a Myrmidon but the whole was messed up. Can you help with that? Greatful for all your help. |
| 07-10-2004, 04:04 AM | #4 |
You'll have to be more specific with the hero glow problem. Here's the edited building. I haven't tested it, but it should work. |
| 07-11-2004, 04:46 AM | #5 | |
Quote:
Thank you. Yes, I tested it and it works. Although, the sheel and the pillars appear during construction, unexpected effect I guess, but it looks great nonetheless. It really gives the building the purpose of being called SHELL OF THE DEEP. As for the HERO GLOW. Its all messed up, and everytime I try to add the hero glow to the "Naga Royal Guard", and I do it by following the steps in the turtorial, it doesn't want me to add the Material. When exporting to MDX, it will say a bunch of crap errors. Also, without the Material, it will mess up the Camera or the model will be screwed. I would send you the file but I made so many versions, I can't remember which one is the first one. Know anyone who'd be willing to add the Hero glow to that unit? |
| 07-11-2004, 11:24 AM | #6 |
I don't know what's wrong with your glow, but here's one that I did. |
| 07-12-2004, 01:31 AM | #7 |
The version you made is the exact last version I have now. Both are identical, in respect that the camera for protraits keep changing positions and are messed up. Try it in the editor, put the model on any unit and see for yourself. The camera is messed up by adding the glow. I suspect something isn't right with the bones or something else. Any ideas? |
| 07-12-2004, 03:52 AM | #8 |
*appear* Camera screwed up? Its because the model has no portrait file. Just extract the normal Myrmadon's portrait and rename it to "GlowyNagaMyrmadon_portrait.mdx" and import it to the same path as the Myrmadon. Instant portrait |
| 07-12-2004, 04:13 AM | #9 | |
Quote:
Err... why didn't think of that??? You are right, its so simple. Thanks. |
