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chat string problem

07-09-2004, 08:07 PM#1
Arohk
i have just a little problem,

im working on a minigame where you have to type the answer of a mathe question(example: question is 2x3=, so the answer is 6)

every player have a unit, i want it so if the player type the wrong answer his unit become vulnerable, if its correct nothing happens.

i run in trouble couse i cant use integer variables in chat strings :\
07-09-2004, 08:44 PM#2
-={tWiStÄr}=-
use convert to integer to string

but for what your doing, unless the numbers have to do with some aspect of the game, i would make 2 string arrays. one with all the question and one with all of the answers respectivly. then just check if thier chat string = the answer string to the question
07-09-2004, 08:54 PM#3
Arohk
Quote:
Originally Posted by -={tWiStÄr}=-
use convert to integer to string

that doesnt work!(check attachment)

i cant use string variables, there are too many questions and answers.

i use random +,-, or x on the questions whit random number between 2 and(maxinteger) while maxinteger increase by 1 every round,

a question could be
(random number between 2 and(maxinteger)[ + or - or x](random number between 2 and(maxinteger)
07-10-2004, 12:43 AM#4
Arohk
well, i figured out by myself,
needed to convert the result from integer to a string variable that i could use for an if then else condition :>
minigame nr 18 done so :p
07-10-2004, 01:02 AM#5
-={tWiStÄr}=-
well when you get the answer after the whole random thing you can set that to a variable. and onyour screen, that shows that you dont have any integer vars because you can use integers in strings.
and just curious.. but are you gonna have division also?
edit: nm posted at same time