| 07-10-2004, 08:13 AM | #1 |
hi,can anyone tell me what settings i have to put ( with WinMPQ ) to replace the Jass file.because when i try to replace,my game crash with the message : Shadow's file is incorrect |
| 07-10-2004, 09:51 AM | #2 |
Seems like you replaced war3map.shd (which is the shadow file) The JASS file is war3map.j (or Scripts\war3map.j if it has been protected) |
| 07-10-2004, 12:09 PM | #3 | |
Quote:
I didn't replace the .shd file.And why when i delete the .j file the size of the files dont change ? |
| 07-10-2004, 12:22 PM | #4 |
Because deleting in MPQs does only remove the reference to the file and not the file itself. |
| 07-10-2004, 02:19 PM | #5 | |
Quote:
Okay thanks |
| 07-10-2004, 07:03 PM | #6 |
After modifying an MPQ, always use the 'Compact' option. I believe it 'finalizes' changes so to speak and actualyl removes deleted files and takes out unused space. |
| 07-10-2004, 09:04 PM | #7 |
yep, the compact option, cause often deleting files in a mpq increases the size if you don't do that |
| 07-11-2004, 05:25 PM | #8 | |
Quote:
Yep but When i use the compact option the file size change to 1.73 Giga bites Oo |
| 07-12-2004, 01:59 PM | #9 | |
Quote:
Compacting an MPQ archive frees the space occupied by deleted files (meaning that their entry from the hash table has been removed). You can try to recompress the 1.73GB file (I still can't believe this) with HeavyLocker. Disable all protection options and select "Keep listfile" and "Force ZLib". Leave the number of files and the buffer size at Auto. 2) You asked this question in the wrong forum. Such questions should be posted into Editing Tools. Your luck that almost the same people visit those forums. ;) |
| 07-12-2004, 09:09 PM | #10 |
use ladik's if you aren't using that at this moment, http://www.zezula.net (click on the english flag) |
