| 07-10-2004, 10:04 AM | #1 |
Hey. So, for my latest game ive decided to have soundsets for all the characters. (Playable ones that is.) Which way would be easier? Overlapping one of the soundsets I wont use (But might accidently use) with the sound files I want? (Like changing from My-Imported-SOUND.WAV===>Sheep.WAV ). Or creating a whole new soundset? If so, then what do the filenames need to be in order to use them at random like normal? Thanks. |
| 07-11-2004, 12:28 AM | #2 | |
Quote:
Overlap is easier. Just name em like they are named in the sound editor including the directory path. |
