| 07-10-2004, 07:17 PM | #1 |
Hi there. I'f bin watching about 15 pages of post here, and about 3 pages in the FPS post area. I'm making a RPG with a friend of mine, and we got cam okey (folows all the time and keeps vieving from the back) [Like Legacies]. The only problem is when the unit move's up a mountain or something, or when it walk down. The camera stays at the same height. In Legacies this is fixed and the camera stays at same height as unit. I did read there is a program for it (SDK). And some sad its imposible, and some one else had idea to let camera change when unit enter region (thx for that tip ^^) But is there any other way? Or where can i get that SDK program ? Thx for reading and hope ya give me the golden tip :D ^_^ :D Greatings me (A RPG Map Maker ^^) |
| 07-11-2004, 02:59 AM | #2 |
Yea there is a tutorial on auto-rotation camera in tutorial>trigger/jass. But i believe that making an auto rotating camera system causes bad lag if more than 3-4 players are playing the map. I think its because the triggers fire too constantly. I'm not completely sure if its the camera system, but if it is then there is possibly no cure for the lag. |
| 07-11-2004, 07:38 AM | #3 | |
Quote:
Thx for the tip, i checked the section, and DL'ed a few maps, there good, but still they stay at same hieght if unit go's up or down :( ... isn't there any other way than letting it go up and down in regions ? |
| 07-11-2004, 07:39 AM | #4 |
Or how can i make the ca,era stay at same height, as unit than? only using regions..? |
