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Model Animation

07-11-2004, 06:18 AM#1
MaaN
Ok so i have made my model.... jstu some random thing. Now I imported it into my map, i can clearly see the model, but it doesnt move i animated it in milkshape but when it is in worldedit nothing hapens it is an inert modle. Im guessing the problem is in the mdl somewhere but im not quite sure im guessing the problem is somewhere in the lines of text around here but im probally wrong:

Version {
FormatVersion 800,
}
Model "CityGrave0" {
NumGeosets 7,
NumBones 1,
BlendTime 150,
MinimumExtent { -77.3951, -68.7192, -0.19845 },
MaximumExtent { 68.2145, 69.7533, 110.951 },
BoundsRadius 93.2289,
}
Sequences 1 {
Anim "Stand" {
Interval { 0, 1480 },
}
}
Textures 1 {
Bitmap {
Image "anime.blp",
}
}
Materials 1 {
Material {
Layer {
FilterMode Transparent,
TwoSided,
static TextureID 0,
}
}
}
Geoset {
i jsut want to make my animation work any help would be nice
07-11-2004, 07:01 AM#2
HexenLordX
How many frames does your animation have.. its most likely something to do with the interval part of the .mdl

Tell me the frames and I'll fix you up ;)
07-11-2004, 10:47 AM#3
Andy
no its not the frames wheredid you get that from?

Ask tha_chump, or oinkerwinkle, they know all about Zero joints and the other Ms3D tools