| 07-11-2004, 10:02 PM | #1 |
The attached image represents the problem. The image overlaid on the WE is the actual texture of the hood of the medivh.blp that I made. On the other hand the actual hood in the WE and subsequentially ingame shows up as THAT (compare the texture of the hood and of hood in the WE). Almost as if it just takes three colors and uses those rather than using the shading. What's up with that? I've yet to encounter this problem before. |
| 07-11-2004, 11:36 PM | #2 |
hhmm its strange I had a similar problem but with the entire skin. I had to turn my texture on the comp to max. I'm sure why its only the head. Make sure all the setttings in wc3 are set on high. Maybe the tga is corrupt. Try getting a new medivh.tga and paste ur skin over it. I haven't seen this either. If anything get someone to import the skin this will if its your comp or not. |
