It's not often that i make terrains, but after i watched Cult Of The Damned, it was soo great that i tried to make something with same quality. But it appears that i cant make good terrains. So here is something i ahve made.
its not nad, you got a flying rock there on the right, the cliff looks like it could use smoothing, also the sides of the waterfall doddad, look kinda bad when exposed, this is hard to explain.....make a dent in the mountain and try to hide the edges of the waterfall, im nor sure u know wut i mean, right now i cant make an example ss, but i will try to post one up later if needed
the terrain in WE looks ok, but when i test it ingame all the scales and placement heigh of the doodads seems to cant be greater than a preset limit. does anyone know how to increase the limit?
I have tried to go into my doodads and increase the maximum scaling ect to max. But still it doesnt work.
I Really need the help to disable the limit