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Where Do I Place Skin After Importing?

07-13-2004, 12:43 AM#1
Venjin
I have read through some of the previous threads, which asked how to import skins, and rename the source or whatever.

My question, however similar, is a little bit different and hopefully not to hard to answer. I downloaded a skin form the download section of the site. It is a BladeMaster skin. I saved it, and unziped it. I even imported it inot my map in World Editor. I removed the foward part of the source. and replaced it with... "Textures\BladerMaster\HeroBladeMaster3.blp" This is the last step I know.

I tried saving and closing World Editor and reopening it. I dont know where to get the skin to work. I read in a thread that it is in the "Art-Model File. I tried that but i cant import the skin. I renamed the file from "...blp" to "...mdx" but it still didnt work. It just gave me a green and black box, and ingame he was invisable. I am starting to lose hope, and starting to become frustrated.... Any hel or suggestions are very much welcome, and I hope this post wasnt to tiresome to read through.

P.S.- Please keep in mind I am very new at this World Editor thing, and might not know what you have in mind, so speak descriptively ^_^
07-25-2004, 11:22 AM#2
weeezez
umm, the file path is Textures\HeroBladeMaster.blp then put blade master on your map and whippii xD! hope this helped....