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Need Help!

07-14-2004, 12:27 AM#1
v3x
Hey, I need help with a trigger for a game I'm making. I need a trigger similiar to a gun reloading. The gold being the bullets left in the gun and wood being how many clips left like in Night Of The Dead. I really don't know where to start and would appreciate some help! =D
07-14-2004, 02:03 AM#2
JJ912
Code:
Reloading Trig
    Events
        Unit - A unit Is attacked
    Conditions
        (Unit-type of (Attacking unit)) Equal to Marine
    Actions
        Player - Set (Owner of (Attacking unit)) Current gold to (((Owner of (Attacking unit)) Current gold) - 1)
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Owner of (Attacking unit)) Current gold) Less than or equal to 0
            Then - Actions
                Player - Make (Owner of (Attacking unit)) treat (Owner of (Attacked unit)) as an Ally
                Wait 3.00 seconds
                Player - Make (Owner of (Attacking unit)) treat (Owner of (Attacked unit)) as an Enemy
                Sound - Play ReloadSoundVar at 100.00% volume, attached to (Attacking unit)
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Owner of (Attacking unit)) Current lumber) Greater than 0
                    Then - Actions
                        Player - Set (Owner of (Attacking unit)) Current gold to 50
                        Player - Set (Owner of (Attacking unit)) Current lumber to (((Owner of (Attacking unit)) Current lumber) - 1)
                    Else - Actions
                        Do nothing
            Else - Actions
                Do nothing
Thats the basic jist of it. Use player arrays instead of (Owner of Attacking Unit) for multiple players.
07-15-2004, 09:55 PM#3
BuRnInSpartan
basically since i don't have the editor up you would do something like

Unit: Unit begins attacking

Condtions: Unit = (to w/e you wan't)

Actions: Subtract 1 gold
Trigger Turn off
Trigger Turn on

Hope this helps