| 07-14-2004, 04:50 PM | #1 |
Hey, i got 3d studio max 6 yesterday, and i have already made a lot of stuff :D Anyway, i would like a real newbie guide on how to edit existing models in 3d studio max, and the other way. I have tried with the guides i could find on the net, but for some reason i always get errors. I really hope someone can help me! |
| 07-15-2004, 02:00 PM | #2 | |
Quote:
I dont think you can edit models with 3dsm6 but youl never know... |
| 07-15-2004, 02:43 PM | #3 |
I have this model i have created, and i tried to export it with KMK's script, but i always get some error (see the pic) ![]() |
| 07-15-2004, 04:31 PM | #4 | |
Quote:
Ah you cant create models with the mdx plugin you must have arttools for 3dsmax but it only works for 3dsmax4.2 tm 5.1 something so you gotta have a other 3dsmax............. |
| 07-15-2004, 05:09 PM | #5 |
Ok thanks for your help |
| 07-19-2004, 07:03 PM | #6 |
You usualy dont export models with a script, you just get art tools and go to file: export and select MDX/MDL |
| 07-20-2004, 09:02 AM | #7 |
no that error is because you must add a note track under the dope sheet or track view. |
| 07-20-2004, 11:58 AM | #8 | |
Quote:
But the arttools cant be used for 3dsmax6 or does it? |
| 07-20-2004, 12:09 PM | #9 | |
Art tools can't be used with Max 6 because it has a new core. However if models is all you want to make, maybe this can help... I posted this in another thread. Quote:
Hope this helps. -Talos_911 |
