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Neutral Hostile

07-15-2004, 02:11 PM#1
peoncaptain
I have made a trigger in which neutral hostile should train units
Events
Time - Every 20.00 seconds of game time
Actions
Unit Group - Order (Units of type Starcraft barracks) to train a Marine
Unit Group - Order (Units of type Starcraft barracks) to train a Marine
Unit Group - Order (Units of type Starcraft barracks) to train a Marine
Unit Group - Order (Units of type Starcraft barracks) to train a Space Fel Orc
Unit Group - Order (Units of type Starcraft barracks) to train a Space Fel Orc
Unit Group - Order (Units of type Starcraft barracks) to train a Goliath
Wait 20.00 seconds
Unit Group - Order (Units of type Starcraft barracks) to train a Zergling
Unit Group - Order (Units of type Starcraft barracks) to train a Zergling
Unit Group - Order (Units of type Starcraft barracks) to train a Zergling
Unit Group - Order (Units of type Starcraft barracks) to train a Hydralisk
Unit Group - Order (Units of type Starcraft barracks) to train a Hydralisk
Unit Group - Order (Units of type Starcraft barracks) to train a Zerg lurker
Why dont barracks produce it?This trigger is inactive btw there is another trigger
start
Events
Destructible - Foot Switch 3299 <gen> dies
Conditions
Actions
Destructible - Kill Ruined Gate (Horizontal) 0235 <gen>
Destructible - Kill Ruined Gate (Vertical) 0232 <gen>
Destructible - Kill Ruined Gate (Horizontal) 0234 <gen>
Destructible - Kill Ruined Gate (Vertical) 0233 <gen>
Unit - Create 1 Starcraft barracks for Neutral Hostile at (Center of Starcraft start 1 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Starcraft barracks for Neutral Hostile at (Center of Starcraft start 2 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Starcraft barracks for Neutral Hostile at (Center of Starcraft start 3 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Starcraft barracks for Neutral Hostile at (Center of Starcraft start 4 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Starcraft barracks for Neutral Hostile at (Center of Starcraft start 5 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Starcraft barracks for Neutral Hostile at (Center of Starcraft start 6 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Starcraft barracks for Neutral Hostile at (Center of Starcraft start 7 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Starcraft barracks for Neutral Hostile at (Center of Starcraft start 8 <gen>) facing (Position of (Triggering unit))
Trigger - Turn on assault <gen>

And pls dont ask which map it is. :D
07-15-2004, 02:18 PM#2
Rafael Br
I am almost sure that neutral hostile can't train anithing.Maybe you can make a trigger that plays the "stand work" animmation of the barracks and create the units manually, using a wait condition or a timmer to simmulate the build time.
You can use another computer player , on the place of a normal player(the 12 ones), you can issue a train order to them normaly.
07-19-2004, 06:22 AM#3
BuRnInSpartan
idk if you want to do this but try making neutral a comp instead...
07-22-2004, 08:32 PM#4
WeirdMusician
Neutral Units wont train anything if you dont order them to, you can set up a repeating trigger to keep training more units in each building and what type of unit you want it to train. Make sure you give the neutral player gold and lumber if it will need that to build the units. The main problem with neutral hostile is it never is truely suicidial, it will run alot of times from other enemys. To counter that I made a trigger than if a neutral unit is attacked by something, then I order it to attack back.
07-23-2004, 05:55 AM#5
peoncaptain
So they can?Well,its a little bit too late.I made a trigger in which neutral hostile buildings should produce units and it didnt worl for some reason,anyway dont need anymore help but thx.