| 07-16-2004, 03:37 PM | #1 |
I am having trouble making it so when a Hero dies in a specific Region he is replaced with a Skeleton Hero I made. All my previous attempts resulted in crashing my Comp This is fundamental for my Map, I need some help please! |
| 07-16-2004, 03:42 PM | #2 |
I believe something like this would work: Events: A unit Dies Conditions: Dying uint equal to YourHero YourRegion <gen> contains YourHero Actions: Create 1 Skeleton hero at position of dying unit. Do some cool SFX |
| 07-16-2004, 03:46 PM | #3 | |
Quote:
Um where could I get the trigg in conditions for YourRegion <gen> contains YourHero I searched a few times EDIT: Nevermind found it |
