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Specific Death

07-16-2004, 03:37 PM#1
silvery2k
I am having trouble making it so when a Hero dies in a specific Region he is replaced with a Skeleton Hero I made. All my previous attempts resulted in crashing my Comp

This is fundamental for my Map, I need some help please!
07-16-2004, 03:42 PM#2
Milkman
I believe something like this would work:
Events: A unit Dies
Conditions: Dying uint equal to YourHero
YourRegion <gen> contains YourHero
Actions: Create 1 Skeleton hero at position of dying unit.
Do some cool SFX
07-16-2004, 03:46 PM#3
silvery2k
Quote:
Originally Posted by Milkman
I believe something like this would work:
Events: A unit Dies
Conditions: Dying uint equal to YourHero
YourRegion <gen> contains YourHero
Actions: Create 1 Skeleton hero at position of dying unit.
Do some cool SFX


Um where could I get the trigg in conditions for YourRegion <gen> contains YourHero

I searched a few times

EDIT: Nevermind found it