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Camera Problem

11-07-2002, 05:32 AM#1
Guest
Hello. Can anyone tell me the exact trigger needed to make the camera go directly behind a unit? I played an EverQuest mod where the camera was locked behind the hero. And I wanted to duplicate this camera angle. The map was locked so I couldnt look at the triggers. Can anyone please help> Thanks
11-07-2002, 06:20 AM#2
ph33rb0
Actually you can still look at the triggers. Extract war3map.j (i think) with an mpq extractor, then create a new map, save it, and put war3map.j in the new map you made. Open the triggers and they should be there. Hope this helps.
11-08-2002, 01:54 AM#3
The_Cyberdemon1
[glow=stregnth]Well, first you need to make your camera, and set it to the angle you want. I suggest putting the unit down it will stay behind and setting the camera up behind it.

Secondly, you will need to make the trigger for it. You will do:

Event - (Whenever this needs to start)
Action - Camera - Lock camera target to unit - Lock camera target for (The Player) to (The Unit), offset by (0.00, 0.00) using (read below)

For the read below part, this is the rotation. Default rotations means the camera stays from the view it is in. The Units Rotation would mean that when the unit turns, the camera turns with it. You need to pick that.

Did that help? Hope it did![/glow]