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I cant hide doodads!!

07-18-2004, 11:55 PM#1
Hound Archon
I want to make a trigger that makes units which enters a region(where a building is placed) hide the building but i cant figure out how.. :( any help on this thread??
07-19-2004, 12:06 AM#2
th15
I think what they did for that hidden building trick was to convert the doodad building to a unit with no collision. When you entered the building the transparency of the building was set to 0% or something reall low.