| 07-18-2004, 11:55 PM | #1 |
I want to make a trigger that makes units which enters a region(where a building is placed) hide the building but i cant figure out how.. :( any help on this thread?? |
| 07-19-2004, 12:06 AM | #2 |
I think what they did for that hidden building trick was to convert the doodad building to a unit with no collision. When you entered the building the transparency of the building was set to 0% or something reall low. |
