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Blink, maybe update it?

11-08-2002, 09:52 AM#1
Duh
I was curious as to whom updates Blink Editor? There are a few options from patch 1.03 that even the current Blink doesn't have. And I realized you did update Blink for 1.03, so lets get to it:

1) Have the "Sound Set" on the top like the regular editor. I actually like it up there instead of at the bottom, heh.

2) "Upgrades To" on buildings seems to have been left out when you updated last, better add that in.

3) "Mana Options" on all units and buildings was also left out.


Everything else though is quite fine as it is.

PS: I think I annoy Cookie.
11-08-2002, 11:15 AM#2
Izidkiel
Theres a new editor called Pro Editor, it lets you add mana to any unit i think, it lets you add voice at the top thingy.
Just put it in your warcraft 3 folder and use it.
11-08-2002, 11:33 AM#3
Duh
ah, thanks. But there's still a small problem, it doesn't add Mana fields to buildings, the normal editor has that.

At least it got rid of all those useless options at the bottom compared to blink.
11-08-2002, 05:17 PM#4
Guest
those useless options were very handy if you put a selfmade model or unit in the game, as they control behaviour of attack animations, float , animation walk speed. This way, you could give the shade a attack animation.

but now its time for another editor to become a standard though. Ive talked with scio about his editor and which can be added and not. Although it led to cut down to all new extra fields, it would be one of the editors in the future i would recommend using it =) (doodads and such can be scaled with a certain limit, now not anymore)
11-08-2002, 08:05 PM#5
Izidkiel
Talking about shades.... In the beta did can they attack? I checked the shades voice and they had an attack voice. I tried it out in the game, it worked.:bgrun:
11-08-2002, 08:08 PM#6
ChronOmega
you know making the editors like WEEB! wasnt so hard just pop open hte files you want edit em and save in the appropriate dierctory in you War3 folder ive actually done it myself
11-08-2002, 10:33 PM#7
Scio
Yes expect V3.1 of my editor to be out tomorrow. I just have to check to make sure I didn't make the limits too high, last time I did, it caused custom items to not work correctly. But there will be a few nice additions for the next version. Thx to Cookie and BlackDick for their help
11-09-2002, 02:09 AM#8
Duh
I really don't need all the fancy things, I don't go indepth to editing my maps, I just want a few basics is all.

Taking the original UnitMetaData.slk from the war3patch.mpq, I want to know which fields I need to change to string for these:

Unit - Model Used
Unit - Interface Icon
Attack - Projectile Art
Item - Interface Icon

Other things I need are the Hidden units and GoldenUrg's triggers. Everything else from the many current Advanced Editors, I don't need.
11-09-2002, 02:34 AM#9
Scio
yep my editor has all those and some more trigger's GU was going to add in his next version as well as the ones that BD helped me with.
11-09-2002, 02:42 AM#10
Duh
Yeah, but that's all I need in my editor, I don't want any extra options I will probably never use.
11-09-2002, 02:49 AM#11
Scio
well its always up to you all i ask is you give it a shot, tomorrow I will release 3.1 Cookie offered to mirror it here, so hopefully Skull will agree
11-09-2002, 03:16 AM#12
Izidkiel
Whats going to be in the next virsion editor?
11-09-2002, 05:28 AM#13
Scio
well the original update included 47 unit fields, now after testing with cookie, we found they STILL cause desync probs so heres the changes so far, but im sure I'll add at least one more thing b4 release...

Code:
        - Thx to Cookie and BlackDick for help with testing and advice
        - Removed ALL extra unit fields since they do not work correctly
        - Set most maximum values in unit editor to 10000
        - Set most minimum values in unit editor to 0 (including cooldown)
        - Modified BlackDick's Doodad add on, should work now since load order was fixed
        - Added listfiles for war3.mpq, war3patch.mpq, and a generic w3m listfile

kinda shitty now that unit fields are gone, thats y im lookin for something else to add b4 i release it.