| 07-22-2004, 05:16 PM | #1 |
questions: 1)how do i turn the fog of war off for my map ? 2)how do i black out certain areas of my map, only leaving certain areas playable? |
| 07-22-2004, 05:46 PM | #2 | |
Quote:
Untitled Trigger 001 Events Map initialization Conditions Actions Visibility - Disable fog of war THat gets rid of number 1. 2.) I'm not sure about this one, but in the WE under terrain theres something called boundrys, just cover the part you don't want to be playable. |
| 07-23-2004, 12:35 AM | #3 |
alright thanks a lot .. anyone have the sure answer to # 2? EDIT: right on the money .. just tested the boundary thing out .. thanks again =) |
| 07-23-2004, 05:15 PM | #4 |
There's also another way to add boundries, using triggers, but i'm not sure it's what you wanted. I'll just post it for future reference anyway :P Make a Region covering the area in which you want the player to navigate. Go into trigger and choose any event you wish, then make the action: "Camera - Set the camera bounds for Player # to Region <gen>". This is used in the Uther Party maps for instance (and Mario Party should use it as well :/ ). Just my two cents on a rather nice feature :P Greetings ![]() |
