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Ninja Kill

07-23-2004, 03:23 PM#1
TheHybrid
Alrighty, I've been workin on a move for about an hour now, and I have goten somewhere, just haven't reached the finish line yet.

Okay, the idea was to have your unit flash right to the targeted unit, and acouple seconds later, kill him. The special animations that I wanted to play was mirror image flashy thing. (got that down). And a blood explsoion death (before the unit dies), however that one dosen't matter anymore.

Event:
Unit- a unit begins casting an ability (which is just storm bolt without any animation or stun or dmg)
Conditions:
(Ability being cast) Equal to Ninja Kill
Actions:
Unit - Move (Triggering unit) instantly to (Position of (Target unit of ability being cast))
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Orc\MirrorImage\MirrorImageCaster.mdl
Wait 2.00 seconds
Unit - Kill (Target unit of ability being cast)


If anyone can help me out that would be great. It's a dota//aos-like game (bunch of extra cool shit), so I'll give you credit by naming one of the heros off your battle net name. Thanks in advance.
07-23-2004, 03:46 PM#2
duckduck
so... wuts the problem?
07-23-2004, 11:44 PM#3
SpadeZ
I dont really know what you need help with, but if you want suggestions then i'm glad to give some.

Its a bit strange that the targeted unit just dies a few seconds later without anything happening to it. Maybe you should make a fire animation on the targeted unit, or some type of animation to make it look as though it gets badly hurt then dies. OR, you could make the casting unit attack it once then kill the targeted unit. Hope these suggestions help.