| 07-24-2004, 02:07 PM | #1 |
1. How to give models skins with Max6 2. How to export and make them show up in viewer/editor with 'Dex |
| 07-24-2004, 04:45 PM | #2 | |
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1rst thing is really simple, you need to UNWRAP the model to give it a skin and them render it. 2nd is the 1 that you can't do by yourself, you need to export the model on 3ds. and send it to a friend with 3ds max 5 or 4, with art tools or 1 with milkshape and mdl exp |
| 07-24-2004, 08:04 PM | #3 | |
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I feel really stupid right now. ![]() |
| 07-24-2004, 10:16 PM | #4 | |
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no problem just look for a unwrap tuturial inside 3ds max 6 in help |
