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Custom Campaign Issues

07-25-2004, 06:14 PM#1
evilprogrammer
im new to this and im practicing by making a campaign. but im having some problems

1) In the WC3 campaign they have scenes were the screen narrows and a picture and text (what there saying ) apears at botom... how would i do that at mine?

2) how do i make it so when you reach the end of the 1st map, it goes to the second one :\

i know these are noobish questions, but i need them answered
07-25-2004, 07:42 PM#2
evilprogrammer
oh, and i need help on creating custom units. when i import a custom unit and texture, than make the unit and place it, it apears to be a checker box and wont load
07-25-2004, 08:45 PM#3
IronGauntlet
about the custom units. after you load a skin and give it the correct path, save the map and reopen it. that should work. i dont know what to do if your using a custom model.

and about the screen norrowing, are you talking about a cinematic?

I've never made a campaign so i dont know about the going to the next map part. it mihgt automatically do it if you load the maps in the right order.
07-25-2004, 09:12 PM#4
Emekun
Here's how you would go about changing automaticly to the next map:

Make a trigger with any event of your liking, altough some win conditions would be reasonable. Now, make these Actions:

Code:
 Event: Anything you want

Conditions: Anything you want

Actions: Game - Set next level to "the path of your map" | ex. Maps\Frozen Throne\CampaignMap2.w3x  

              Game - Victory Player 1 (Red) (Skip Dialogs, Skip Scores)

That should do the trick, if you have any further questions regarding the Campaign editor, feel free to ask them in this thread.
07-25-2004, 09:23 PM#5
evilprogrammer
Quote:
Originally Posted by Emekun
That should do the trick, if you have any further questions regarding the Campaign editor, feel free to ask them in this thread.

yes, thank you!

how do u make a cinimatic scen where like two units talk and stuff like in the WC3 campaign
07-25-2004, 09:45 PM#6
IronGauntlet
cinematic is not too complicated if your doing something simple. you need cameras from the camera pallete. after u have a camera set up, use the trigger "cinematic mode on" to narrow the screen, transmission from usit makes a unit speak, experiment with each thing but make sure to have "cinematic mode off" at the end so your not stuck in wc.

You can also use camera trigs to pan from one camera to another. experiment with each thing, if your having truoble i'll try and help.
07-25-2004, 09:48 PM#7
evilprogrammer
Quote:
Originally Posted by IronGauntlet
cinematic is not too complicated if your doing something simple. you need cameras from the camera pallete. after u have a camera set up, use the trigger "cinematic mode on" to narrow the screen, transmission from usit makes a unit speak, experiment with each thing but make sure to have "cinematic mode off" at the end so your not stuck in wc.

You can also use camera trigs to pan from one camera to another. experiment with each thing, if your having truoble i'll try and help.

thank u so much guys!
07-25-2004, 09:50 PM#8
IronGauntlet
no problem.