| 07-25-2004, 11:41 PM | #1 |
I need to change the Attack Type graphic (The graphic next to the amount of damage a unit does and tells you the attack type when you mouse over it just to clarify) in my maps, I have extracted the graphic: ReplaceableTextures\UI\Widgets\Console\Human\infocard-attack-magic.blp Using WC3Viewer I extracted it, edited the graphic as I want it to look etc and converted it back to BLP with WC3Viewer, then imported it to my map and changed the path to. ReplaceableTextures\UI\Widgets\Console\Human\infocard-attack-magic.blp to corespond with overwriting the old graphic with my new graphic when the map loads, but its not showing up, the old graphic is still showing up. The graphic is in the right format and right size and bits per channel but the graphic is not getting over written and I dont know why? Maybe I have the wrong path for it? The graphic at that path is identical to the one I want to change and their is no other either! Unless someone knows a diff path that I dont? Please help. Thanks. Harl. |
| 07-26-2004, 12:11 AM | #2 |
Why don't you just change the path of the picture in gameplay interface menu instead of overwriting the file. |
| 07-26-2004, 12:53 AM | #3 |
Using anything in the UI directory is iffy. If you declare the new image in Game Interface it'll show up, but just overwriting won't work (because things in the UI directory are loaded when the executable is run, not when the map is loaded). |
