| 07-26-2004, 06:02 PM | #1 |
Alrighty... I've asked the terrain peoples, but they knew not of what I spoketh. But I know this exists in some form or fashion, so it must be done through triggers. My question is, how can you make it so that a sort of new layer loads over the minimap (I'm guessing by now this has something to do with hiding the minimap) and seemingly load a different area of terrain over it, sort of making a new minimap, but the old one is still there underneat, just sort of greyed out. The only examples of this I have seen are in an Everquest map, in which the minimap appeared to be divided into the different zones, but you actually moved around in a new minimap layer of the beginning zone. When you moved to the edge and went near a cave doodad, it loaded a different zone, over the entire minimap. Another one was in the Lineage RPG map, character creation was on some little ruins area, on a little minimap above the actual minimap. After you selected your character, that disappeared, revealing the epic sized minimap underneath. But, that little area of ruins was no where to be found on the actual map. (The terrainers said there are triggers that can hide the minimap and show a small area of the map but this wasn't on the map anywhere that could be seen, and the map was maximum size.) So, if anyone knows about this, please help. |
| 07-29-2004, 07:11 PM | #2 |
Okay I know I misspelled "seemingly" in the topic... but still... No one has any clue how to do this? Maybe it isn't exactly what I said it is, perhaps it isn't actually new terrain, but I have no clue. Does anyone at all have a clue as to how this is done? Perhaps zooming on a certain part of the map or something? |
| 07-29-2004, 11:36 PM | #3 |
You can manually edit and replace the minimap. It's actually a picture that the game generates each time you save the map. The path for the minimap is "War3mapmap.tga" i THINK. Check your mpq list for it. What you could do is make all the terrain for your map first, extract the minimap picture, colour/edit it all your want then put it back into the map. |
| 07-30-2004, 01:22 AM | #4 |
I beleive they do this by modifing the camera bounds, and then the minimap only shows whats on the camera in terms of units, but the minimap terrain part doesn't change... |
| 07-30-2004, 03:04 AM | #5 |
Computer[Uber] is correct, with the everquest map, they made seperate areas in a large area and restricted the camera bounds to within a small area of that map, but the map remains the same. And also you can change the minimap to an image alterantively |
| 07-30-2004, 04:56 AM | #6 |
Ahhh... thank you very very much. Though I cannot create another layer of terrain, (which would be really cool), I now know what I CAN do, which still helps me, because I still need to use this. Even if it wouldn't have helped me, thanks again for clarifying 8D. ![]() |
| 07-30-2004, 08:57 AM | #7 |
you can kinda make it seem like a dual layered terrain like in everquest - is make 2 sections and use camera bounds on the one in use etc. and use a custom minimap to disguise the thing. |
