| 07-27-2004, 06:52 PM | #1 |
I have created a hero that uses a spellbook and I want the spell book to be located in one of the item slots rather than on the default spell menu. The only problem is, is that i don't want the hero to have to pick up the spell book from off the ground i want the hero to start the game with the spell book in its item invintory. |
| 07-27-2004, 07:08 PM | #2 |
First assign your spellbook ability to an item (make sure it is an item ability though). Then double-click on your hero in the map area and go to inventory. Choose which slot you want the spellbook in and choose the spellbook. If you want you could make the spellnook undroppable and unsellable in the item editor. |
| 07-28-2004, 08:36 PM | #3 | |
Quote:
Doesn't that just give it to one guy instead of all the units exactly like him... I want a unit that is created in game to have the item rather than a unit already being created and haveing the item. |
| 07-28-2004, 09:49 PM | #4 |
Oho, a trained unit. For that you need triggers. Code:
Give Item
Events
Unit - A unit Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to [u]Footman[/u]
Actions
Hero - Create [u]Potion[/u] and give it to (Trained unit) |
| 07-31-2004, 12:49 AM | #5 | |
Quote:
Thanks thats just what i needed. |
