| 11-09-2002, 04:38 PM | #1 |
Okiday, new here... um... anyway, when a unit in my RPG recieves an Item (from an NPC), I want them to do a victory pose while the item 'floats' above the units head. If anyone's played any of the Zelda games, they'll know what I mean - the same effect as when Link pulls an item out of a chest. So to get this 'hovering' item, I was thinking I'd create a flying unit with the appropriate flying height and using an item .mdx thing to make the item chest. Is this feasable, and if so, what .mdx should I use? |
| 11-09-2002, 06:10 PM | #2 |
Guest | im not really sure if u could get this to work but i think i found the mdx file: Objects\InventoryItems\TreasureChest\treasurechest.mdx |
| 11-09-2002, 06:22 PM | #3 |
through a trigger create a spelcial effect with the chest's path at position overhead. just make sure you desroy it |
| 11-10-2002, 08:09 AM | #4 |
Ok, cool, I'll try that. |
