HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

A little modelling help :D

07-28-2004, 02:44 PM#1
Ant
For my next project, I just need a little bit of modelling help to get started.

I'm not doing any shooter thing for now, I'm just experimenting around with weapons, vehicles, and sight, and once I get them correct then I'll try doing something with guns. I wanted to try to work a bit on the D-Day SDK but I don't feel like it (sorry that I'm not working on it, it's just that I can't seem to find why it doesn't work and I don't understand the code so I can't trial and error to find out what's going on. not that I won't try later).

Well, anyway, I'm making another blademaster mod like thing, third person, action, except I decided to add in other fighters, makes things less boring. I already have the blademaster model from the old blademaster mod with 4 attack animations (which is sufficient), and I'm considering including these characters:

Mountain king (5 attack animations! Yay!)
Arthas with frostmourne (2 attack animations but the sword swinging is sweet)
Tauren Chieftian (has that nice downstab that could make a good combo)
Crypt Lord (Many attack animations and looks cool too)
Demon hunter (2 attack animations but the blades look nice)

Anyway, I'm not sure which ones to include, but I will surely be including the mountain king and tauren chieftian (as well as the already done blademaster).

What I could use is a modified model of these units (TaurenChieftian, and MountainKing) that was modified like the blademaster was. I need:
- The stand animation replaced with the walk animation (so that the unit can look like it's walking).
- All the other animations that can be called on by the stand animation disabled. This includes stand cinematic and stand victory, which I heard are not supposed to be stand animations but still play anyway.

The purpose of this is to be able to call on the stand animation and play only the one stand animation that was replaced with the walk animation. Any other method to do this is also fine.

I don't want to trouble Zeven90 too much after all the trouble he went through getting new versions of the Blademaster for me :D

Anyway if anyone can help, could you please store the model in a map and send the map instead of just the raw model? It seems to work better that way.

I will give credit for your help, as well as a lot a lot of gratitude. Thanks!
07-28-2004, 03:05 PM#2
Jester-of-Death
If someone makes you these models you may rely on me to give them so nice new skins.Good luck.
07-28-2004, 09:43 PM#3
Ganon
I'm totally supporting your next venture. Perhaps Andy could help with this?
07-29-2004, 05:53 AM#4
BlinkBoy
maybe i can help, i'm currently working in 2 other projects, but i think a third 1 won't be bad, specially because i love to animate, if you need help here you have a hand, make your request in about a time (1 or 2 weeks) your orthers are rdy, also i specified in doodeds modeling so if you need of my service i can give it up to you
07-29-2004, 01:59 PM#5
Ant
I've contacted Zeven90 to help me. Hopefully he'll agree again!