| 07-28-2004, 09:59 PM | #1 |
I need some help to make every units any player could control to give money to the player who kills that unit just as if it was creep. I know a creep unit controlled by a player (human or computer) won't give bounty, but a normal unit, like a footman or other, will give bounty if I make him being a neutral hostile... Some maps made this already, like DotA series, so I'm looking for how to do this. Thanks ! |
| 07-28-2004, 10:07 PM | #2 |
Its quite easy once you discover the place to look (Took me awhile to find it when I attempted to first figure it out too) Event - Map Initialization Condtion - (none) Action - Player Group - Pick every player in (All players) and do (Actions) Loop - Actions Player - Turn Gives bounty On for (Picked player) (The Action for it is labeled as Player - Turn Player Flag On/Off then just select 'Give Bounty') (Simply change the which players it effects if you only want certian players to give bounty) |
| 07-28-2004, 10:11 PM | #3 |
Hey, cool. I didn't know that, either. :D Thanks. |
| 07-29-2004, 04:22 PM | #4 |
No problem, happy to help out. Good luck on your project(s). :D |
