| 07-28-2004, 11:12 PM | #1 |
Heh, back with another problem KOUGA - - AGI - - Wolf Kick - - Kouga gains a temporary speed bonus and does extra damage when attacking enemy I thought I could base it off of Wind Walk and just take off the invisibility, and then when i noticed that the Backstab Damage and the Invisibility time were both the same duration time... So is there any way I can either make Wind Walk not make the hero (Kouga) invisible Or is there another spell you can think of I could base it off which raises Speed (temp) and makes the next attack deal extra/bonus/backstab damage. Any help will be greatly appreciated as always ;-) |
| 07-28-2004, 11:43 PM | #2 |
Bloodlust increases both speed and attack damage (multiplier). You could remove the bloodlust buff after the first attack. I have a crit strike test map somewhere on these forums that is similar. |
| 07-29-2004, 04:58 AM | #3 |
I assume the bloodlust removal would have to be removed with a trigger? hmm... i was gonna say i could make a unit appear thats computer owned/allied to the opposing team that only has the ability to see invis units and cant attack appear by kouga but then thatd give you sight of him even if you werent anywhere near him... and i wanted to make it a set bonus so that if the person playing the game gets items to make Kouga a Tank that his attack wont do 600 damage on an attack ^_^ i figure that'd be bad. Ya know, what with if he used every one of his spells hed prolly be able to kill an enemy hero in about 5 seconds or less... trying my best to make it even so i dont have to have as many new versions coming out "Balanced version 2.58914 alpha" lol |
| 07-29-2004, 05:13 AM | #4 | |
Quote:
Either dont put tomes or have Wolf Kick with a long cooldown. |
| 07-30-2004, 12:05 AM | #5 |
there arent going to be tomes and its Kougas ultimate so it'll already have a long cooldown |
