| 07-29-2004, 12:46 AM | #1 |
What im trying to do in my map: Create a system where a hero will have items in their inventory so they can learn spells upon manipulation of an item (Basically several heroes in one) Problem: When my hero manipulates the item the spells are not learned Curren trigger Event Unit - A unit uses an item Condition (Item-type of (Item being manipulated)) Equal to Ice Magic Level 1 Then Hero - Learn skill for (Hero manipulationg item): Blast of Ice Level 1 ^^^Repeat for other skills Hero - Create Ice Magic Level 1 and give to (Hero Manipulating Item) I have the items that are manipulated as charged |
| 07-29-2004, 04:26 AM | #2 |
This might be your problem, when you learn a skill you need a hero level. You should do Unit - Add Ability instead. |
