| 07-29-2004, 04:49 AM | #1 |
I'm looking to make a duel area for my map .. but im confused as anything .. basically i need all triggers for creating an arena except for the timer .. these are the things i'll need. after the timer expires, the two best units from each team are supposed to go to the duel arena .. what kind of triggers are needed to make only the two best players go in the arena, but all other players heroes stay off to the sides? I'm really confused here .. any help is GREATLY appreciated... :( :( |
| 07-29-2004, 04:29 PM | #2 |
alright this is what i've come up with (and no, it doesnt work): Events Time - dueltimer expires Actions Unit - Pause all units Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions) Loop - Actions Trigger - Turn on cameras <gen> Player Group - Pick every player in (All players) and do (Unit - Make (Picked unit) Invulnerable) If (((Picked player) Total Overall Score) Not equal to MaxPlayerKills[(Integer A)]) then do (Player Group - Pick every player in Team1 and do (Unit - Move (Picked unit) instantly to (Random point in Region 023 <gen>))) else do (Unit - Move Heroes[(Hero level of (Picked unit))] instantly to (Center of team1 duelspawn <gen>)) If (((Picked player) Total Overall Score) Not equal to MaxPlayerKills[(Integer A)]) then do (Player Group - Pick every player in Team2 and do (Unit - Move (Picked unit) instantly to (Random point in Region 024 <gen>))) else do (Unit - Move Heroes[(Hero level of (Picked unit))] instantly to (Center of team2 duelspawn <gen>)) I'm really confused .. doesn't anyone have some knowledge on this subject? |
| 07-29-2004, 04:39 PM | #3 |
1. Pick any arena map. 2. Open it 3. Look how its done there. |
| 07-29-2004, 04:41 PM | #4 | |
Quote:
yep tried that .. i then have to copy every variable they have .. also my arena is not set up like the others .. |
